Where the data comes from
Everything on this site is read from PokéVersus's own game files, version 1.7, checked on October 24, 2026.
PokéVersus runs in the browser, so its Pokémon table, move kits, type chart, maps and patch notes ship with the page. We load that build, run its own roster code to get every fighter's final numbers, and turn the tables into these pages. Move and Pokémon names are the game's own English. Where we add a number, it comes straight from the game's:
- Final-form health = base health × the stage multiplier of the last evolution (×1.25 for three stages, ×1.2 for two, ×1.17 for none).
- Damage per attack = shots × damage per shot (twin shots count both; melee and lobbed attacks count once).
- Damage per second = damage per attack ÷ reload time, assuming every shot lands.
- Weaknesses = the game's own type table, multiplied for each of the defender's types and clamped to ×0.5–×1.5, using the final-form typing.
When the author ships an update we read the new build and refresh the numbers. If something here doesn't match what you see in the game, tell us with the Pokémon or mode name.
Pokémon pictures are official artwork from PokeAPI. The game is at pokeversus.com: free, no download, with accounts, friends and clans.